How is theory like spaghetti?

I am not a good cook, so I frequently ask silly questions like, “how long should I boil this?” My family members are not bad cooks, so they have no idea what the box says, and instead give me answers like, “until it’s brown and has the right texture.” But we have found synchrony in the cooking of spaghetti. How do you know when spaghetti is ready to eat? It’s ready when you throw a piece of it against the wall and it sticks.

I am a pretty good anthropologist, so I no longer have questions like, “what counts as theory in my paper?” But my students are still learning, and my thoughts on which models of power are most relevant to their data are about as helpful as the color brown. Luckily, cultural anthropologist Clifford Geertz provides this piece of guidance:

“Theoretical ideas are not created wholly anew in each study; as I have said, they are adopted from other, related studies, and, refined in the process, applied to new interpretive problems. If they cease being useful with respect to such problems, they tend to stop being used and are more or less abandoned. If they continue being useful, throwing up new understandings, they are further elaborated and go on being used.”

I have fixated on the words, “throwing up new understandings.” Tempting though it is to think of theory like vomit, the spaghetti metaphor probably works better. Take that “related study” and “throw it up” against the wall; if it sticks, if it gives you a “new understanding” – or better yet, a new question – you have found theory.

Foucault, I tell my students, throws up lots of new ways of thinking about the world for me. I introduce my students to Foucault, but I know that they’re still struggling to understand what is meant by a “technology of the self” in relation to a contested chronic fatigue syndrome diagnosis. If they throw that idea against the wall, it’s still going to be a slimy noodle. If they need to keep cooking their Foucault, it’s probably not good theory for them yet. But the idea that a diagnosis isn’t a neutral experience for a person with chronic fatigue syndrome might be just right.

What I love best about this definition of theory is that it honors students as real researchers. Of all the things I’ve given them to read, good theory is what stuck.

Dixit, for an end-of-unit review in a theory heavy course

Making good tests is hard. And especially in theory-heavy classes, where my goal is primarily for students to become proficient at actually using the big ideas they are learning, I worry that my tests will reflect who among my students already happens to think the most like me, rather than what they have really learned.

ASMDX01US

Dixit!

So when we came to the end of the second Unit of the class on aging and culture, I had already committed that I would not test them. Still, I wanted to give them the benefits of the opportunity to practice their retrieval, not to mention more chances to show them how much they have learned about the material.

We had already used group-based sketchnotes a few times in the semester to try and translate their understanding of course and reading concepts into a visual representation. Students discussed the concept in their group and revised their drawings in relation to what they learned from each other. The drawing was great, but it became quickly clear that the visual metaphor could work with almost anything if their sense of the concept were strong enough. In fact, the more theoretically dense the topic was – and in a class working heavily with comparing epistemologies of aging across sociopolitical contexts, the topics were often dense – the more useful the visual metaphor seemed to be in solidifying their knowledge of it.

Dixit-cards-2

The winning card for the objective “Define adolescence as a “technology” and discuss embodying politics in bodies through time.” Lots of groups chimed in with connections to Foucault and disciplinary time that I didn’t see until they said them.

So instead of using Kahoot! to whip up an on the spot competitive version of a test, I brought my big box full of beautiful Dixit cards to class. The premise of Dixit is that a person chooses an ambiguous word or phrase to describe the surreal art on their card, and then the other players put down their own cards with a similar theme and try to guess which is the “real” card. In my variation, I put the unit’s objectives on the powerpoint and selected a card that I thought might be the best metaphor for that concept. Each small group chose their own card, and then a representative from each group guessed which one I had put down (because it was the “best”). They could not, of course, choose their own card. The group that put down the card that won each round was asked to explain the logic of how their image represented the particular objective, and then others in the room explained why they had chosen that same card.

I got to hear students articulating – without a hint of the anxiety that so often comes when asking students to speak about heavy theory – a strong and nuanced grasp of exactly what I had been hoping they would learn. They got as many points for other groups choosing their card as they did for guessing mine. In fact, they almost never chose my card, but if they didn’t touch on an element that I thought needed mentioning, I took the time to explain the metaphor on my card as well.

It took about 30 minutes to do 5 rounds, but it was worth every minute of class time. I think I actually like playing the theory version of Dixit even better than the real version! Anyone wanna come over and play some anthropological life course theory Dixit?!

P.S. Check out the Tabletop episode on playing Dixit that made me want to buy it in the first place!